Absolving Lammasu [MKM - 2]
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Absolving Lammasu [MKM - 2]

Absolving Lammasu [MKM - 2]

  • Rarity: U
  • #: 2
  • Creature Type or Sub Type: Creature — Lammasu
  • P: 4
  • T: 3
  • Rules Text Contains: Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block)
$0.11

Original: $0.36

-69%
Absolving Lammasu [MKM - 2]

$0.36

$0.11

Absolving Lammasu [MKM - 2]

  • Rarity: U
  • #: 2
  • Creature Type or Sub Type: Creature — Lammasu
  • P: 4
  • T: 3
  • Rules Text Contains: Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block)

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Description

  • Rarity: U
  • #: 2
  • Creature Type or Sub Type: Creature — Lammasu
  • P: 4
  • T: 3
  • Rules Text Contains: Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block)