Archmage's Newt [OTJ - 39]
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Archmage's Newt [OTJ - 39]

Archmage's Newt [OTJ - 39]

  • Rarity: R
  • #: 39
  • Creature Type or Sub Type: Creature — Salamander Mount
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if Archmage Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3
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From $0.73
Archmage's Newt [OTJ - 39]
$0.73

Archmage's Newt [OTJ - 39]

  • Rarity: R
  • #: 39
  • Creature Type or Sub Type: Creature — Salamander Mount
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if Archmage Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3

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  • Rarity: R
  • #: 39
  • Creature Type or Sub Type: Creature — Salamander Mount
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if Archmage Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3