Avabruck Caretaker [VOW - 187]
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Avabruck Caretaker [VOW - 187]

Avabruck Caretaker [VOW - 187]

  • Rarity: M
  • #: 187
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 4/6
  • T: 4/6
  • Rules Text Contains: Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Hollowhenge Huntmaster Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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From $1.09

Original: $3.64

-70%
Avabruck Caretaker [VOW - 187]

$3.64

$1.09

Avabruck Caretaker [VOW - 187]

  • Rarity: M
  • #: 187
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 4/6
  • T: 4/6
  • Rules Text Contains: Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Hollowhenge Huntmaster Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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  • Rarity: M
  • #: 187
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 4/6
  • T: 4/6
  • Rules Text Contains: Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Hollowhenge Huntmaster Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)