![Case of the Crimson Pulse [MKM - 114]](/images/fofgamesuniverse.shop/images/product/case-of-the-crimson-pulse-murders-at-karlov-manor-534067-1.jpg)
Case of the Crimson Pulse [MKM - 114]
- Rarity: R
- #: 114
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
$0.22
Original: $0.73
-70%Case of the Crimson Pulse [MKM - 114]—
$0.73
$0.22Case of the Crimson Pulse [MKM - 114]
- Rarity: R
- #: 114
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
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Description
- Rarity: R
- #: 114
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.











