Case of the Ransacked Lab [MKM - 45]
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Case of the Ransacked Lab [MKM - 45]

Case of the Ransacked Lab [MKM - 45]

  • Rarity: R
  • #: 45
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: Instand and sorcery spells you cast cost 1 less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.
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From $0.73
Case of the Ransacked Lab [MKM - 45]
$0.73

Case of the Ransacked Lab [MKM - 45]

  • Rarity: R
  • #: 45
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: Instand and sorcery spells you cast cost 1 less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.

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  • Rarity: R
  • #: 45
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: Instand and sorcery spells you cast cost 1 less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.