![Chaplain of Alms [MID - 13]](/images/fofgamesuniverse.shop/images/product/chaplain-of-alms-innistrad-midnight-hunt-248004-1.jpg)
Chaplain of Alms [MID - 13]
- Rarity: U
- #: 13
- Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
- P: 1/2
- T: 1/1
- Rules Text Contains: First strike Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist Flying, first strike Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
$0.11
Original: $0.36
-69%Chaplain of Alms [MID - 13]—
$0.36
$0.11Chaplain of Alms [MID - 13]
- Rarity: U
- #: 13
- Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
- P: 1/2
- T: 1/1
- Rules Text Contains: First strike Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist Flying, first strike Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
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Description
- Rarity: U
- #: 13
- Creature Type or Sub Type: Creature — Human Cleric // Creature — Spirit Cleric
- P: 1/2
- T: 1/1
- Rules Text Contains: First strike Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Disturb 3W (You may cast this card from your graveyard transformed for its disturb cost.) // Chapel Shieldgeist Flying, first strike Each creature you control has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.











