Demonic Ruckus [OTJ - 120]
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Demonic Ruckus [OTJ - 120]

Demonic Ruckus [OTJ - 120]

  • Rarity: U
  • #: 120
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot R (You may pay R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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From $0.11

Original: $0.36

-69%
Demonic Ruckus [OTJ - 120]

$0.36

$0.11

Demonic Ruckus [OTJ - 120]

  • Rarity: U
  • #: 120
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot R (You may pay R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

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  • Rarity: U
  • #: 120
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot R (You may pay R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)