![Emergent Haunting [OTJ - 46]](/images/fofgamesuniverse.shop/images/product/emergent-haunting-outlaws-of-thunder-junction-544342-1.jpg)
Emergent Haunting [OTJ - 46]
- Rarity: U
- #: 46
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. 2U: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
$0.36
Emergent Haunting [OTJ - 46]—
$0.36
Emergent Haunting [OTJ - 46]
- Rarity: U
- #: 46
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. 2U: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Description
- Rarity: U
- #: 46
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. 2U: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)











