![Fight Rigging [SNC - 145]](/images/fofgamesuniverse.shop/images/product/fight-rigging-streets-of-new-capenna-268664-1.jpg)
Fight Rigging [SNC - 145]
- Rarity: R
- #: 145
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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-70%Fight Rigging [SNC - 145]—
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$0.22Fight Rigging [SNC - 145]
- Rarity: R
- #: 145
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
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Description
- Rarity: R
- #: 145
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.











