Geomancer's Gambit [MH1 - 125]
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Geomancer's Gambit [MH1 - 125]

Geomancer's Gambit [MH1 - 125]

  • Rarity: C
  • #: 125
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
    Draw a card.
  • Flavor: Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
$0.18
Geomancer's Gambit [MH1 - 125]
$0.18

Geomancer's Gambit [MH1 - 125]

  • Rarity: C
  • #: 125
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
    Draw a card.
  • Flavor: Telepathy changes minds, necromancy changes lives, but geomancy changes the world.

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Description

  • Rarity: C
  • #: 125
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
    Draw a card.
  • Flavor: Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
Geomancer's Gambit [MH1 - 125] | Fact Or Fiction Games