![Hellspur Posse Boss [OTJ - 128]](/images/fofgamesuniverse.shop/images/product/hellspur-posse-boss-outlaws-of-thunder-junction-544404-1.jpg)
Hellspur Posse Boss [OTJ - 128]
- Rarity: R
- #: 128
- Creature Type or Sub Type: Creature — Lizard Rogue
- P: 2
- T: 4
- Rules Text Contains: Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
$0.73
Hellspur Posse Boss [OTJ - 128]—
$0.73
Hellspur Posse Boss [OTJ - 128]
- Rarity: R
- #: 128
- Creature Type or Sub Type: Creature — Lizard Rogue
- P: 2
- T: 4
- Rules Text Contains: Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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Description
- Rarity: R
- #: 128
- Creature Type or Sub Type: Creature — Lizard Rogue
- P: 2
- T: 4
- Rules Text Contains: Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."











