Hookhand Mariner [VOW - 203]
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Hookhand Mariner [VOW - 203]

Hookhand Mariner [VOW - 203]

  • Rarity: C
  • #: 203
  • Creature Type or Sub Type: Creature — Human Werewolf
  • P: 4/6
  • T: 4/4
  • Rules Text Contains: Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Riphook Raider Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: The local gossips swore Nesmith lost his hands in a fight with a werewolf. // They weren't entirely wrong.
$0.05

Original: $0.18

-72%
Hookhand Mariner [VOW - 203]

$0.18

$0.05

Hookhand Mariner [VOW - 203]

  • Rarity: C
  • #: 203
  • Creature Type or Sub Type: Creature — Human Werewolf
  • P: 4/6
  • T: 4/4
  • Rules Text Contains: Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Riphook Raider Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: The local gossips swore Nesmith lost his hands in a fight with a werewolf. // They weren't entirely wrong.

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Description

  • Rarity: C
  • #: 203
  • Creature Type or Sub Type: Creature — Human Werewolf
  • P: 4/6
  • T: 4/4
  • Rules Text Contains: Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Riphook Raider Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: The local gossips swore Nesmith lost his hands in a fight with a werewolf. // They weren't entirely wrong.