![Howlpack Piper [VOW - 205]](/images/fofgamesuniverse.shop/images/product/howlpack-piper-innistrad-crimson-vow-253469-1.jpg)
Howlpack Piper [VOW - 205]
- Rarity: R
- #: 205
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/4
- T: 2/4
- Rules Text Contains: This spell can't be countered. 1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Wildsong Howler Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Howlpack Piper [VOW - 205]—
$0.73
Howlpack Piper [VOW - 205]
- Rarity: R
- #: 205
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/4
- T: 2/4
- Rules Text Contains: This spell can't be countered. 1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Wildsong Howler Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Description
- Rarity: R
- #: 205
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/4
- T: 2/4
- Rules Text Contains: This spell can't be countered. 1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Wildsong Howler Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)











