Kessig Naturalist [MID - 231]
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Kessig Naturalist [MID - 231]

Kessig Naturalist [MID - 231]

  • Rarity: U
  • #: 231
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Far from home, little one? I know the feeling."
$0.11

Original: $0.36

-69%
Kessig Naturalist [MID - 231]

$0.36

$0.11

Kessig Naturalist [MID - 231]

  • Rarity: U
  • #: 231
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Far from home, little one? I know the feeling."

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Description

  • Rarity: U
  • #: 231
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Far from home, little one? I know the feeling."