![Kessig Naturalist [MID - 231]](/images/fofgamesuniverse.shop/images/product/kessig-naturalist-innistrad-midnight-hunt-247917-1.jpg)
Kessig Naturalist [MID - 231]
- Rarity: U
- #: 231
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/3
- T: 2/3
- Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
- Flavor: "Far from home, little one? I know the feeling."
$0.11
Original: $0.36
-69%Kessig Naturalist [MID - 231]—
$0.36
$0.11Kessig Naturalist [MID - 231]
- Rarity: U
- #: 231
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/3
- T: 2/3
- Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
- Flavor: "Far from home, little one? I know the feeling."
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Description
- Rarity: U
- #: 231
- Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
- P: 2/3
- T: 2/3
- Rules Text Contains: Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
- Flavor: "Far from home, little one? I know the feeling."











