Leather Armor [AFR - 248]
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Leather Armor [AFR - 248]

Leather Armor [AFR - 248]

  • Rarity: C
  • #: 248
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +0/+1 and has ward 1. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Equip 0. Activate only once each turn.
  • Flavor: Lightweight, flexible, and protective.
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From $0.18
Leather Armor [AFR - 248]
$0.18

Leather Armor [AFR - 248]

  • Rarity: C
  • #: 248
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +0/+1 and has ward 1. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Equip 0. Activate only once each turn.
  • Flavor: Lightweight, flexible, and protective.

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  • Rarity: C
  • #: 248
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +0/+1 and has ward 1. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Equip 0. Activate only once each turn.
  • Flavor: Lightweight, flexible, and protective.