Marshal's Anthem [PIP - 166]
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Marshal's Anthem [PIP - 166]

Marshal's Anthem [PIP - 166]

  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
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From $0.73
Marshal's Anthem [PIP - 166]
$0.73

Marshal's Anthem [PIP - 166]

  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

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  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.