Ojer Axonil, Deepest Might (Showcase) [LCI - 317]
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Ojer Axonil, Deepest Might (Showcase) [LCI - 317]

Ojer Axonil, Deepest Might (Showcase) [LCI - 317]

  • Rarity:

    M

  • #:

    317

  • Creature Type or Sub Type:

    Legendary Creature — God // Land

  • P:

    4

  • T:

    4

  • Rules Text Contains:

    Trample

    If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

    When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

    //

    Temple of Power

    (Transforms from Ojer Axonil, Deepest Might.)

    T: Add R.

    2R, T: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

$10.11

Original: $33.71

-70%
Ojer Axonil, Deepest Might (Showcase) [LCI - 317]

$33.71

$10.11

Ojer Axonil, Deepest Might (Showcase) [LCI - 317]

  • Rarity:

    M

  • #:

    317

  • Creature Type or Sub Type:

    Legendary Creature — God // Land

  • P:

    4

  • T:

    4

  • Rules Text Contains:

    Trample

    If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

    When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

    //

    Temple of Power

    (Transforms from Ojer Axonil, Deepest Might.)

    T: Add R.

    2R, T: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

Product Information

Shipping & Returns

Description

  • Rarity:

    M

  • #:

    317

  • Creature Type or Sub Type:

    Legendary Creature — God // Land

  • P:

    4

  • T:

    4

  • Rules Text Contains:

    Trample

    If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.

    When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

    //

    Temple of Power

    (Transforms from Ojer Axonil, Deepest Might.)

    T: Add R.

    2R, T: Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

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