Outland Liberator [MID - 190]
HomeStore

Outland Liberator [MID - 190]

Outland Liberator [MID - 190]

  • Rarity: U
  • #: 190
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: 1, Sacrifice Outland Liberator: Destroy target artifact or enchantment Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Frenzied Trapbreaker 1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Just hold still. I'll help you"
$0.36
Outland Liberator [MID - 190]
$0.36

Outland Liberator [MID - 190]

  • Rarity: U
  • #: 190
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: 1, Sacrifice Outland Liberator: Destroy target artifact or enchantment Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Frenzied Trapbreaker 1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Just hold still. I'll help you"

Product Information

Shipping & Returns

Description

  • Rarity: U
  • #: 190
  • Creature Type or Sub Type: Creature — Human Werewolf // Creature — Werewolf
  • P: 2/3
  • T: 2/3
  • Rules Text Contains: 1, Sacrifice Outland Liberator: Destroy target artifact or enchantment Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Frenzied Trapbreaker 1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • Flavor: "Just hold still. I'll help you"