![Outpost Siege [AFC - 135]](/images/fofgamesuniverse.shop/images/product/outpost-siege-commander-adventures-in-the-forgotten-realms-243887-1.jpg)
Outpost Siege [AFC - 135]
- Rarity: R
- #: 135
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
$0.22
Original: $0.73
-70%Outpost Siege [AFC - 135]—
$0.73
$0.22Outpost Siege [AFC - 135]
- Rarity: R
- #: 135
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
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Description
- Rarity: R
- #: 135
- Creature Type or Sub Type: Enchantment
- Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.











