Rattlechains [JMP - 166]
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Rattlechains [JMP - 166]

Rattlechains [JMP - 166]

  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Creature — Spirit
  • P: 2
  • T: 1
  • Rules Text Contains: Flash <br>Flying <br>When Rattlechains enters the battlefield, target Spirit gains hexproof until end of tun. <br>You may cast Spirit spells as though they had flash.
$0.22

Original: $0.73

-70%
Rattlechains [JMP - 166]

$0.73

$0.22

Rattlechains [JMP - 166]

  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Creature — Spirit
  • P: 2
  • T: 1
  • Rules Text Contains: Flash <br>Flying <br>When Rattlechains enters the battlefield, target Spirit gains hexproof until end of tun. <br>You may cast Spirit spells as though they had flash.

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Description

  • Rarity: R
  • #: 166
  • Creature Type or Sub Type: Creature — Spirit
  • P: 2
  • T: 1
  • Rules Text Contains: Flash <br>Flying <br>When Rattlechains enters the battlefield, target Spirit gains hexproof until end of tun. <br>You may cast Spirit spells as though they had flash.