Rogue's Gloves [JMP - 479]
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Rogue's Gloves [JMP - 479]

Rogue's Gloves [JMP - 479]

  • Rarity: U
  • #: 479
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Whenever equipped creature deals combat damage to a player, you may draw a card. <br>Equip 2 <em>(2: Attach to target creature you control. Equip only as a sorcery.)</em>
  • Flavor: <em>Thievery requires subtlety, from the beginning of the heist to the end.</em>
$0.17

Original: $0.55

-69%
Rogue's Gloves [JMP - 479]

$0.55

$0.17

Rogue's Gloves [JMP - 479]

  • Rarity: U
  • #: 479
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Whenever equipped creature deals combat damage to a player, you may draw a card. <br>Equip 2 <em>(2: Attach to target creature you control. Equip only as a sorcery.)</em>
  • Flavor: <em>Thievery requires subtlety, from the beginning of the heist to the end.</em>

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Description

  • Rarity: U
  • #: 479
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Whenever equipped creature deals combat damage to a player, you may draw a card. <br>Equip 2 <em>(2: Attach to target creature you control. Equip only as a sorcery.)</em>
  • Flavor: <em>Thievery requires subtlety, from the beginning of the heist to the end.</em>
Rogue's Gloves [JMP - 479] | Fact Or Fiction Games