Roots of Wisdom [KHM - 190]
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Roots of Wisdom [KHM - 190]

Roots of Wisdom [KHM - 190]

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. <em>(To mill a card, put the top card of your library into your graveyard.)</em>
  • Flavor: <em>Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.</em>
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From $0.05

Original: $0.18

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Roots of Wisdom [KHM - 190]

$0.18

$0.05

Roots of Wisdom [KHM - 190]

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. <em>(To mill a card, put the top card of your library into your graveyard.)</em>
  • Flavor: <em>Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.</em>

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Description

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. <em>(To mill a card, put the top card of your library into your graveyard.)</em>
  • Flavor: <em>Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.</em>