Shining Armor [J22 - 243]
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Shining Armor [J22 - 243]

Shining Armor [J22 - 243]

  • Rarity: C
  • #: 243
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
$0.18
Shining Armor [J22 - 243]
$0.18

Shining Armor [J22 - 243]

  • Rarity: C
  • #: 243
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

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Description

  • Rarity: C
  • #: 243
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)