Vault 12: The Necropolis [PIP - 51]
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Vault 12: The Necropolis [PIP - 51]

Vault 12: The Necropolis [PIP - 51]

  • Rarity: R
  • #: 51
  • Creature Type or Sub Type: Enchantment — Saga
  • Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
$1.31

Original: $4.37

-70%
Vault 12: The Necropolis [PIP - 51]

$4.37

$1.31

Vault 12: The Necropolis [PIP - 51]

  • Rarity: R
  • #: 51
  • Creature Type or Sub Type: Enchantment — Saga
  • Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

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  • Rarity: R
  • #: 51
  • Creature Type or Sub Type: Enchantment — Saga
  • Rules Text Contains: (As this Saga enters and after your draw step, add a lore counter. Sacifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.